The day of reckoning is here and the GameDev Internship has come to end on this day December 28th 2020. Blessed are we to have participated in the program and fortunate are we to have learned the foundations of knowledge necessary to carry us forward on our Game Development quest.


Aloha and Happy holidays. This is a late Medium article that is for DEC 24th. Apologies as my family traditionally celebrates Xmas Eve and all day on the 25th and I had a lot of cooking and decorating to do and did not have time Thursday when I got done…


Guards converge towards coin tossed by Darren

Today I focused on completing the Coin Distraction section along with the Security Cameras. Using the right mouse click to drop the coin was straightforward enough and so was adding the animation and the sound. Where I had some challenges however was that the coin would end up where I…


Today I worked on Enemy AI and implemented their animations. It was a bit of a back and forth day with trying one way then scrapping it and doing it another way, etc, etc. …


Today I had a lot of distractions preventing me from being as productive as I would like but nonetheless I did at least get through the player movement and start the very beginning of the enemy AI. Above you can see the player movement in action. Overall it was a…


Today was fun. I tackled the Beginning Cutscene for the Stealth Game. Above is a small excerpt of the 65 second clip that involved 14 different virtual camera angles with all the shots needing to be coordinated with the audio track. It took time and patience but the end result…


CUT!!!!!

That pretty much sums up my Friday and part of Saturday in the Cinematography course!

I have a very imaginative mind, and I do enjoy a good roleplay session but if you told me 2 months ago that I would be playing the role of a Camera Man shooting a…


Knowledge once gained casts a light beyond its own immediate boundaries.

Today was very enlightening to say the least. I continued working my way through the C# Survival Guide, having completed 61% so far. At this point I started learning more advanced concepts and touched on areas I have not…


very simple…..just watch Jonathan’s C# Survival Guide!

As I powered through the Space shooter this past weekend, I had a lot of questions that I sidelined until later just so that I could keep my momentum go. Like what are classes really anyway, and what kind of classes can I…


This is going to be a very quick update as I mostly continued watching C# videos and reading about different concepts that I was unclear about. Some of them very simple like what is the difference between Awake and Start? Both are called only once at the beginning with Awake…

Mark Bohuslav

Game Developer Intern at GameDevHQ

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